A significant new update has been released for the PS5 Payload SDK , the toolkit developed by developer John Törnblom used to create ELF payloads for PlayStation 5 consoles .

This SDK integrates several components derived from the PS5SDK project , providing advanced tools for developers working on exploits for the console.
The development kit enables the creation of custom applications and features, allowing you to take full advantage of the capabilities of the PlayStation 5 platform.
The update introduces important compatibility and optimization improvements. Offsets for firmware 8.xx, 9.xx and 10.0x have been added, along with the absolute address for the structure bus_data_devices
, as defined in the FreeBSD source code.
On the critical signal handling front, automatic stack tracing in case of fatal errors has been removed, a change intended to avoid conflicts with the debugger gdbsrv
.
On the library front, the update integrates the C11 thread implementation from FreeBSD 11.4, improving compatibility and reliability of multithreaded applications.
Finally, changes have been made to the linker: the size of payloads with an .bss
extended section has been reduced, and the .text
and sections .rodata
are now writable, eliminating the need to use them mdbg
for dynamic program launching.
Building
john@localhost:ps5-payload-sdk$ make
Installation
john@localhost:ps5-payload-sdk$ make DESTDIR=/opt/ps5-payload-sdk install
Usage
john@localhost:ps5-payload-sdk$ export PS5_PAYLOAD_SDK=/opt/ps5-payload-sdk john@localhost:ps5-payload-sdk$ make -C samples/hello_world john@localhost:ps5-payload-sdk$ export PS5_HOST=ps5; export PS5_PORT=9021 john@localhost:ps5-payload-sdk$ make -C samples/hello_world test
Adding new SCE libraries
If you have decrypted sprx files that you want to interact with, you can create stubs for them as follows:
john@localhost:ps5-payload-sdk $ sudo apt-get install wget python3 python3-pyelftools john@localhost:ps5-payload-sdk $ cp /path/to/sprx/libSceXYZ.sprx sce_stubs/ john@localhost:ps5-payload-sdk $ make -C sce_stubs stubs john@localhost:ps5-payload-sdk $ make DESTDIR=/opt/ps5-payload-sdk install
Bug Report
If you encounter any issues with ps5-payload-sdk, it is recommended to file a GitHub issue . If you plan to submit pull requests that affect more than a few lines of code, it is recommended to file a ticket before starting to work on the changes.
This will allow you to properly discuss the solution before committing time and energy.
Changelog
- kernel : Added offsets for 8.xx, 9.xx and 10.0x firmwares.
- kernel : Added absolute address for structure
bus_data_devices
(defined infreebsd-src/sys/kern/subr_bus.c
). - crt : Removed automatic stack tracing on fatal signals, as it interfered with
gdbsrv
. - libc : Added C11 thread implementation from FreeBSD 11.4.
- linker : Reduced payload size with
.bss
large section size. - linker : Made sections writable
.text
so you.rodata
dortld
n’t needmdbg
.
Download: PS5 Payload SDK v0.31
Download: Source code PS5 Payload SDK v0.31
Source: github
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