LuaLoadz is a new open-source web application, developed by bacedgod , intended to simplify sending LUA and ELF files to a modified PlayStation 5 console via the remote-lua-loader system .

The project is aimed at developers, modders and homebrew enthusiasts who want to run custom code on the console, using an easy-to-use web interface, accessible via browser, and capable of communicating directly with the console within the same local network.
The app allows you to send LUA scripts, a scripting language known for its lightness and flexibility, or ELF files, an executable format used in the Unix-like environment, including in exploitation and development tools.
Once the environment is configured, the user can upload and send these files to the console through a dashboard reachable by default at http://localhost:3000
, eliminating the need for complex command line operations.
Main features
- Web-based interface for easy file management.
- Support for LUA and ELF/BIN file formats.
- Compatibility with sending PKG files using etaHEN DPIv2 (requires etaHEN DPIv2 running on port 12800).
- Detailed recording of all operations performed.
- Docker support for simplified deployment.
- Easy local installation option.
- Local network scanning capability with detection of IP addresses and open ports.
Prerequisites
- Node.js version 18 or higher.
- npm (included with Node.js).
- Docker (optional, for container deployment).
- PS5 with firmware version 7.61 running the remote lua loader (not tested on other firmwares, but will probably work).
Installation
Local installation
Clone the repository:
git clone https://github.com/bacedgod/lualoadz.git
cd lualoadz
Install dependencies:
npm install
Start the server:
npm start
The server will start on port 3000 by default. The web interface will be accessible at: http://localhost:3000 .
Installation with Docker
Using Docker Hub (recommended)
Download the latest image:
docker pull bacedgod/lualoadz:latest
Run the container:
docker run -p 3000:3000 bacedgod/lualoadz
For the local network scanning feature to work properly, the container must be running in host network mode:
docker run --network host bacedgod/lualoadz
Note: The local IP scan feature only works if the container is running in host mode, as it needs direct access to the system’s network interfaces to perform proper scanning.
The web interface will be available at: http://localhost:3000 .
Usage
- After deploying using your preferred method, open your web browser and go to http://localhost:3000 .
- Launch the remote lua loader on the PS5.
- (Optional) Scan your local network for your PS5. If you are using Docker, your container will need to be running in host network mode to enable this feature.
- Enter the IP address of your PS5 and select a port: 9026 for LUA files and 9021 for ELF/BIN files.
- Through the web interface you can:
- Send LUA and ELF/BIN files present in the directory
/payloads
. - Upload and send custom LUA or ELF/BIN files.
- Monitor the transfer process.
- View status and logs.
- Submit PKG files for installation via DPIv2.
- Send LUA and ELF/BIN files present in the directory
Configuration
The server is set to start on port 3000 by default. If you want to change it, you can do so by editing the file server.js
and/or the Dockerfile
, if using Docker.
Download: Source code LuaLoadz
Source: x.com
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