[PS2 Scene] UDPBD-for-XEBP v2.7.4.3 Released [hotfix]

Dịch Vụ Chép Game Tại TP.HCM – Hỗ Trợ Tất Cả Quận

Chép Game Ổ Cứng Ngoài Giá Rẻ – Hỗ Trợ PS, Xbox, Nintendo, PC

Dịch Vụ Chép Game PSP Giá Rẻ – Game Việt Hóa Cập Nhật Mới Nhất

Dịch Vụ Chép Game PSVITA Giá Rẻ – Game Việt Hóa Cập Nhật Mới Nhất

Dịch Vụ Chép Game PS2 Giá Rẻ – Game Việt Hóa Cập Nhật Mới Nhất

Dịch Vụ Chép Game NINTENDO SWITCH Giá Rẻ – Game Việt Hóa Cập Nhật Mới Nhất

Dịch Vụ Chép Game PS5 Giá Rẻ – Game Việt Hóa Cập Nhật Mới Nhất

Dịch Vụ Chép Game XBOX 360 Giá Rẻ – Game Việt Hóa Cập Nhật Mới Nhất

Dịch Vụ Chép Game PS3 Giá Rẻ – Game Việt Hóa Cập Nhật Mới Nhất

Dịch Vụ Chép Game PS4 Giá Rẻ – Game Việt Hóa Cập Nhật Mới Nhất

Dịch Vụ Chép Game PC Giá Rẻ – Game Việt Hóa Cập Nhật Mới Nhất


  1. Eject the USB drive and connect it to one of the front USB ports on the PlayStation 2.
  2. Launch XEB+ on your PS2 and use Neutrino Launcher (USB) to load games from the USB drive.

Repeat steps 3-7 to add or remove games from the USB drive .

Adding Artwork

The Neutrino Launcher plugin can display game-specific artwork in the selection menu. This feature uses the same file type and naming conventions as Open PS2 Loader , allowing the plugin to leverage existing PS2 artwork libraries designed for OPL.

To use this feature, the following additional steps are required:

  1. Prepare or acquire artwork files with the same file format and naming conventions used by OPL. Only background artwork files ( _BG) and disk icons ( _ICO) are used by this plugin.
  2. Copy the artwork files you want to use to /XEBPLUS/GME/ARTthe USB drive. It is recommended to copy as few files as possible to this directory.
  3. Launch XEB+ and select one of the Neutrino Launcher plugins. If the plugin detects files in /XEBPLUS/GME/ART, it will automatically create an artwork cache in the CFG/neutrinoLauncher. This allows you to use saved artwork without having to access that directory later.

Debugging and Logging

The plugin supports logging. To enable logging:

  1. Open the file neutrino.iniin the folder CFG/neutrinoLauncher.
  2. Change the following line: Debug=0in Debug=1.

This will generate a log file that can help in troubleshooting.

Usage

Checks

  •   Confirm / Start game.
  • / – Cancel / Close plugin.
  •  Open context menu.
  •  Show Favorites / Show All.
  •  Scroll down.
  •  Swipe up.
  •  Scroll down 10 items.
  •  Scroll up 10 items.
  •  Skip to the next letter.
  •  Skip to the previous letter.
  •  Skip to the bottom of the list.
  •  Jump to the top of the list.
  •  View control map.

Basic usage

  • Launch the XEB+ dashboard on your PlayStation 2 console and select the appropriate Neutrino Launcher input from the menu.
  • Please wait a moment for the plugin to load.
  • If there are artwork files present, you may need to wait for the artwork cache to be built or updated.
  • Select a game from the list to launch it with neutrino, or press back to close the plugin.

Repeat steps 3-7 of the setup process for your drive type each time you want to add or remove games .

Game options

Press inside the game selection menu to open the context menu. The context menu options default to the currently highlighted game and are as follows:

  • Add To Favorites – Adds the current game to your favorites list. If the current game is already in your favorites list, this option will remove it.
  • Global / Per-Game Settings – This option toggles between Global and Per-Game settings modes. When set to Global Settings, the options shown below this will apply to all games. When set to Per-Game Settings, the options shown below this will apply to the current game only.
  • Enable Boot Logo – When enabled, the PlayStation 2 logo will be displayed on the screen when a game starts. This will slightly increase boot time.
  • Enable Debug Colors – When enabled, a series of colors will flash on the screen when a game starts. This can be used to help diagnose games that fail to launch.
  • Accurate Reads – When enabled, data transfer speeds for games will be limited to the speed of the PlayStation 2’s DVD drive. This will increase loading times if using a hard drive, but may resolve compatibility issues with some titles.
  • Synchronous Reads – When enabled, asynchronous (background) loading will not be used. This may impact loading times and resolve compatibility issues with some titles.
  • Unhook Syscalls – When enabled, neutrino syscalls will be removed from memory after a game is launched. This fixes compatibility issues with some titles.
  • Emulate DVD-DL – When enabled, neutrino will emulate the data structure of a dual layer DVD. This option is required for DVD9 images that have been modified to fit on a DVD5.
  • Refresh Artwork – Immediately deletes and re-copy the cached artwork for the current game. This option is not affected by the current setting mode.

Closing the context menu will automatically save the currently selected options .

Favorites

  • Games can be added to a favorites list for easy organization and quicker access.
  • The Favorites list is shared between all three drive types, however only titles on the currently selected drive will be displayed.
  • To add a game to your favorites list, open the context menu and select “Add To Favorites”, as described in the previous section. Repeat this process to remove a game from your favorites list.
  • When a game is in the favorites list, its title will have a “●” symbol on both sides. To access the favorites list, press in the game selection menu. Press again to show all games.
  • The plugin will always start on the all games list, even if it was previously closed while viewing the favorites list.

Neutrino Launcher Settings

This package includes a secondary plugin called neutrino Launcher Settings , accessible from the rightmost column of the XEB+ dashboard.

This contains a settings menu whose options apply to the main neutrino Launcher plugins. The available options are as follows:

  • Enable HDD – When enabled, the Neutrino Launcher (HDD) will be available on the XEB+ dashboard.
  • Enable MX4SIO – When enabled, the neutrino Launcher (MX4SIO) will be available on the XEB+ dashboard.
  • Enable USB – When enabled, the Neutrino Launcher (USB) will be available on the XEB+ dashboard.
  • Disable Artwork – When enabled, game-specific artwork will not be displayed in the menu. This may prevent automatic cache updates in some cases.
  • Disable Status Messages – When enabled, the text that appears at the bottom of the screen to indicate loading and other behaviors will not be shown.
  • Disable Fade Effect – When enabled, background artwork will not fade in/out when the image changes.
  • Disable Icon Animation – When enabled, the disc icon for the currently highlighted game will not rotate.
  • Show Title ID – When enabled, each game’s PlayStation 2 Title ID will be displayed below its title.
  • Show Media – When enabled, each game’s media type will be displayed under its title.
  • Refresh Artwork Cache – Sets the artwork cache to be updated the next time one of the neutrino Launcher plugins is loaded.

A restart/refresh of XEB+ is required for changes to this setting to take effect. Returning to the dashboard will automatically save your currently selected options.

Integration with Custom Themes

The three Neutrino Launcher plugins and the Settings plugin each use their own custom dashboard icon that is usually not present in XEB+.

Versions of these icons that are visually consistent with the default XEB+ theme are included and will be loaded with each plugin by default.

Alternative icons will be used instead if icon files with the correct names are present in the current XEB+ theme folder.

The file names that each plugin looks for are as follows:

  • ic_tool_neutrino_hdl.png– neutrino detector (HDD)
  • ic_tool_neutrino_mx4.png– Luancher neutrino (MX4SIO)
  • ic_tool_neutrino_usb.png– neutrino Luancher (USB)
  • ic_set_neutrino_cfg.png– neutrino Luancher Settings

If you want to refer to the included versions of these icons, they are located in XEBPLUS/APPS/neutrinoLauncher/image/.

Known issues and limitations

  • Artwork cannot be updated from the context menu while in the favorites list.
  • The plugin may need to be closed and reopened for the updated artwork to be displayed.
  • If the artwork cache building/updating is interrupted, the system may crash the next time the plugin is loaded. If this happens, the behavior will persist until the cache is manually updated.
  • Neutrino Launcher plugins can take up to 30 seconds to load and may appear stuck if there are a large number of games present.
  • When enabled, the PlayStation 2 startup logo will display incorrectly for games that do not match the console’s region.
  • If installed, the PlayStation 2 hard disk drive will activate when loading games from MX4SIO.

Changelog

  • Fixed a critical issue that could cause freezes or crashes when interacting with the history file.
  • The code responsible for managing the history file has been temporarily disabled (commented out) to prevent further malfunctions, pending more thorough testing.
  • No other changes introduced. This update is focused exclusively on system stability.

For more technical details, see the discussion on sync-on-luma#39.

Download: UDPBD-for-XEBP v2.7.4.2

Download: Source code UDPBD-for-XEBP v2.7.4.2

Source: github.com

Leave a Comment

Email của bạn sẽ không được hiển thị công khai. Các trường bắt buộc được đánh dấu *

0
    0
    Chọn game
    Giỏ game trốngTrở lại trang
    Scroll to Top