A new update has been released for DSVita , currently the only emulator in development to emulate the Nintendo DS console on the PlayStation Vita and PlayStation TV .

This new update introduces numerous improvements, including improved memory management precision by changing WRAM validation to only when necessary, fixing issues with games like WarioWare: Touched !.
Additionally, frequently used objects have been allocated to fixed addresses to optimize performance, and a CPU frequency display has been added to the top right of the screen.
Fixed interrupt behavior to address bugs in the Pokémon Black/White and Pokémon Black/White 2 games , and disabled self-modifying code checks for the ARM7 core by default.
The handling of multiple word transfers in fastmem mode has also been improved, with a slight optimization of the emulated CPU speed. The slow SWB instruction patch has been fixed, addressing issues with titles like Luminous Arc .
Finally, sound stretching has been implemented and previously missing HLE audio commands have been added, making the emulation experience smoother and compatible with an ever-increasing number of games.
Current state of the emulator
Current features
The emulator is capable of running some DS games, but it is still in a very early stage with many missing features and significant limitations:
- 3D rendering is very broken.
- The 2D rendering is almost complete.
- ARM7 HLE will not work with most games:
- Disable it if some games no longer launch, freeze, crash, or have problems.
Installation
- Download the latest version of the file
.vpk. - Install
libshacccg.suprxfollowing a specific guide . - It is recommended that you overclock your PlayStation Vita console, as the default settings are not changed.
- Create the folder
ux0:dsvitaand load the ROMs into it.
Changelog
- Invalidate WRAM only when CNT value is changed (fixes WarioWare: Touched! ).
- Allocates frequently used objects at fixed memory addresses.
- Displays the CPU frequency at the top right of the screen.
- Always set the IRQ flag when waiting for an interrupt (fixes Pokémon Black/White 1 and 2 ).
- Self-modifying code checks are disabled by default for the ARM7 core.
- Implemented edge cases of multiple word transfers with fastmem mode.
- Small increase in CPU emulation speed.
- Fixed slow SWB instruction patch (fixes Luminous Arc ).
- Audio stretching has been implemented.
- Implemented missing HLE audio commands.
Note: A list of compatible ROM games that can be played with the emulator is available. For more details and updates on game compatibility, please visit the dedicated GitHub thread here .
Download: DSVita v0.8.0
Download: Source code DSVita v0.8.0
Source: github.com
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