[PS Vita Scene] DSVita v0.8.0 Released

A new update has been released for DSVita , currently the only emulator in development to emulate the Nintendo DS console on the PlayStation Vita and PlayStation TV .

[PS Vita Scene] DSVita v0.8.0 Released - Chép Game Uy Tín tại ChepGame.net

This new update introduces numerous improvements, including improved memory management precision by changing WRAM validation to only when necessary, fixing issues with games like WarioWare: Touched !.

Additionally, frequently used objects have been allocated to fixed addresses to optimize performance, and a CPU frequency display has been added to the top right of the screen.

Fixed interrupt behavior to address bugs in the Pokémon Black/White and Pokémon Black/White 2 games , and disabled self-modifying code checks for the ARM7 core by default.

The handling of multiple word transfers in fastmem mode has also been improved, with a slight optimization of the emulated CPU speed. The slow SWB instruction patch has been fixed, addressing issues with titles like Luminous Arc .

Finally, sound stretching has been implemented and previously missing HLE audio commands have been added, making the emulation experience smoother and compatible with an ever-increasing number of games.

Current state of the emulator

Current features

The emulator is capable of running some DS games, but it is still in a very early stage with many missing features and significant limitations:

  • 3D rendering is very broken.
  • The 2D rendering is almost complete.
  • ARM7 HLE will not work with most games:
    • Disable it if some games no longer launch, freeze, crash, or have problems.

Installation

  • Download the latest version of the file .vpk.
  • Install libshacccg.suprxfollowing a specific guide .
  • It is recommended that you overclock your PlayStation Vita console, as the default settings are not changed.
  • Create the folder ux0:dsvitaand load the ROMs into it.

Changelog

  • Invalidate WRAM only when CNT value is changed (fixes WarioWare: Touched! ).
  • Allocates frequently used objects at fixed memory addresses.
  • Displays the CPU frequency at the top right of the screen.
  • Always set the IRQ flag when waiting for an interrupt (fixes Pokémon Black/White 1 and 2 ).
  • Self-modifying code checks are disabled by default for the ARM7 core.
  • Implemented edge cases of multiple word transfers with fastmem mode.
  • Small increase in CPU emulation speed.
  • Fixed slow SWB instruction patch (fixes Luminous Arc ).
  • Audio stretching has been implemented.
  • Implemented missing HLE audio commands.

Note: A list of compatible ROM games that can be played with the emulator is available. For more details and updates on game compatibility, please visit the dedicated GitHub thread here .

Download: DSVita v0.8.0

Download: Source code DSVita v0.8.0

Source: github.com

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