[3DS Scene] NTR-HR v0.3.3.0 pre-release released

A new pre-release update of  NTR-HR has been released , the updated and optimized version of the popular NTR CFW homebrew for Nintendo 3DS, developed with the aim of improving the wireless streaming capabilities of games from the console to a PC.

It is a fork based on the original 

NTR CFW , created by 

cell9 , but with a particular focus on video streaming performance, making it a popular choice among users looking to capture or stream gameplay.

This version is compatible exclusively with New 3DS models (including New 3DS XL and New 2DS XL ), as it takes advantage of the increased processing power of these consoles to handle streaming.

Compared to the original version, NTR-HR offers a significant increase in frame rate, which can reach between 60 and 90 FPS at medium quality settings (around 18 Mbps), depending on the stability of the Wi-Fi connection and the chosen settings.

However, this performance improvement comes at the cost of increased battery life due to the intensive use of the CPU, which can use up to three cores to encode frames.

The update introduces new options to adjust CPU frequency and cache directly from the NTR-HR menu , fixes a bug that caused problems decoding images encoded with certain combinations of settings, and makes an improvement to delta encoding , making it slightly more efficient.

Changes from NTR version 3.6

  • Use up to three cores for encoding:
    • Frame rate improved by 80%-120% compared to version 3.6.
  • You can now switch between games while keeping streaming active.
  • Eliminated green tint when streaming games with RGB565 output (e.g. SMT4).
  • You can now update your quality, QoS, and screen priority settings while streaming.
  • New item in the NTR menu (accessible by pressing X + Y), which can be used to change the viewer port and other settings.
    • NFC patch functionality.
    • You can launch Remote Play from the menu and change the viewer IP.
  • Avoid encoding duplicate frames (when the actual frame rate is lower than NTR encoding speed).
    • It should lead to better frame rate.
  • Various optimizations and dependency updates.
  • Fixed race conditions in the startup unhook code. Should no longer crash or fail to initialize randomly when starting NTR or Remote Play.

All other features have been removed, except streaming and PLG loading:

  • Screenshot, debugger and night color are available with Luma3DS/rosalina.
  • Realtime save/load doesn’t save/load handles (and has no way to do so) and generally doesn’t work very well. I can add it back if needed.
  • There is no way to disable high CPU/L2 cache clock after remote game launch. I might add an option for that.

Known issues

  • The skip duplicate frames feature does not always work as expected.
  • Some games are not compatible with streaming.
  • By loading cheat plugins, launching another game may cause crashes.
  • Flickering and crashing issues with UWPStreamer and NTRView for Wii U.
  • The 3DS web browser crashes when used with Remote Play.

Recommended Setup

Connecting 3DS to PC

  • Use a dedicated WiFi dongle to host a hotspot for the 3DS, disabling 5GHz mode to maximize stability and connection speed.
  • If possible, use a Raspberry Pi connected to your PC via Ethernet to manage the hotspot, ensuring connection speeds of up to 18Mbps without packet loss.

Viewer Settings

  • The recommended quality is between 75 and 90, giving you between 55 and 75 fps at 75 quality and 40-60 fps at 90 quality, assuming a good WiFi connection.
  • QoS up to 18 for about 18Mbps, with higher values ​​causing more packet loss.
  • Priority settings are up to the user.

Changelog

  • Added CPU frequency and cache options to NTR-HR menu .
  • Fixed a bug that caused encoded images to have errors, preventing them from being decoded in certain option combinations.
  • Slightly improved delta encoding .

Download: BootNTRSelector-PabloMK7-Banner.cia

Download: NTR-HR v0.3.3.0 pre-release

Download: Source code NTR-HR v0.3.3.0 pre-release

Source: github.com

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